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Syrupmasterz

185 Art Reviews w/ Response

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Holy...the line art in this is nothing short of amazing!
I'd be interested to know what your secret is to get lines that aren't bumpy when using the brush.

Proportions are good as well as the shading, I especially like how you managed to make the clothe crumples unique from other ones on the shirts.
The only thing I can point out that could be improved is near the top of the her head on the left there is a small line that overlaps a couple of other lines on the head.
All things considered it is an incredibly minor critique as there really isn't anything else that I could suggest to improve upon. :P
Excellent work as always!

bocodamondo responds:

i dont use the brush, everytime i use the brush for lineart, a part in me dies. no i use the pencil tool for smooth lineart.

Whoa, those shoulder cape details...they're incredibly well shaded and coloured, I'm impressed! :D

The line art and colouring is cartoon and colourful, which I'm sure is exactly what you were going for.

There really isn't much for me to critic...

I'm not going to criticise the colouring samples on the side as I'm sure you left them there intentionally to show what went into the shading process.

There's no point in mentioning the background as this was a character centered artwork, but I'm going to anyway...it's a nice wall...:P

With that said, the only real thing I can say point out that could be further improved or looked at again would be Cirrus' left boot. It just looks like some of the colouring from the boot is going past the line art. This could however have been an intentional stylistic choice, in which case nothing needs to be changed on the boots.

Excellent work overall and good luck with your book. :P

doublemaximus responds:

Wow! Thanks for your in depth criticism! Yes, the line art in his boot wasn't meant to pop out (it happens a lot actually and I never notice haha!) Thanks for pointing it out!

This is some pretty good pixel art, seems like you're going for sort of a pokemon style as well. :P
It also seems like you were only really concerned for the character sprites, so I won't criticize the lack of a background.

As for names for these guys?

You could call the big guy Sala-master, which would then tie in with him having a Sala-minion(s), if that's the sort of work relationship you're planning for these two. :P

Jufin responds:

YES, YOU NAILED IT, thanks! He shall be Salamaster, it does go with the Salaminion counterpart alot better.

That's some pretty good shading on that tree, I'd almost go as far to say the shading is pretty good all around!

The only real thing that could be improved a little bit better would be the shadow of the fox where it enters the hole, I think the transition to complete darkness could be over a slightly longer distance.

Other than that, good work! :P

Parseh2020 responds:

Good point! thank you

Normally when I see an enemy like this in FallOut I run away, instead I think it's cool. :P

I'm pretty sure this was entirely a character animation test so I don't think I can criticize the lack of a background for this gif.

The one thing you could consider adding would be a 'small' amount of lower torso and leg movement, nothing major. Just enough to add to the breathing effect you were going for.

As well to add what VicariousE said below me is that it seems like the handle of the Flamer is being stretched on the right arm, a quick adjustment will make the weapon look like its a solid piece of metal.

A few tweaks and you're good to go. :P

Saminat responds:

Heehee, thanks!

I am Syrupmasterz, Master Of Syrup and creator/contributor to the cartoons you see before you...

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Joined on 4/20/14

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