But is the inverse true?
Can you put Numemon next to any Vocaloid and have it fit as well? :P
But is the inverse true?
Can you put Numemon next to any Vocaloid and have it fit as well? :P
Happy Birthday my dude!
You can now buy Horror Games from the game store without the cashier getting mad at you. :P
He spent too much time reading ragebait articles and now the Fungus Man is in a bad mood. :/
Pink and blue has always been a nice colour combo, and so even if this isn't a permanent fixture for her, it just means her wardrobe has more than one outfit now. haha
One thing I like is that since the background is a sort of paint brushed gradient, you highlighted her with a pink border shadow on the blue side, and a blue shadow on the pink side.
It's simple, but tiny things like that go a long way to make a character pop out. :)
Nice work!
Some really good pixels! :D
Luckily, art never really goes bad, so if you find another programmer, the programmer you had is no long busy or rekindles their interest...or maybe even the idea itself becomes more manageable, this game may see the light of day yet.
Otherwise, some real nifty icons that could be slipped into a DnD animation as cutaways at the very least. Great work!
With the bottom gif, I'd just say that the follow-through after landing just needs one or two extra inbetweens to smooth it out. The bounce has nice flow with the floppy ears and arm movements, but then after going back into neutral position, the ears look like they're made out of stiff cardboard in comparison.
Even if you have the body snap cartoonishly back to neutral, having some secondary action with the ears to keep the floppy ear feeling going would do wonders to boost the quality.
Otherwise, a solid effort. :)
I'll note this for next time I'm animating her - cheers
Man, just seeing Rick not give a single damn about a whole chair being smashed into him with nothing but a 'I'm not mad, just disappointed' look on him, Rick is near Terminator levels of strong. That's not even mentioning a whole magazine of bullets only made him fall down some stairs before he got back to business.
Comic reads pretty smoothly overall!
Though the jump back to the more graphic comic style after the fully painted flashback to the pre-apocalypse was a bit sudden.
On Page 14 of 16, what you could do is change the colours to be slightly smudged and red like in the flashback in the top left panel, have a tiny bit of red behind Rick as he composes himself in the top center panel, and keep the colours as they are in the top right panel to show that he's stopped reliving the moment in his mind.
After that, the reader would be eased back into the initial art style and it wouldn't be quite such a jump.
Page 15 goes back to showing the others telling ghost stories, so without Rick walking past them to continue on with him going home for the night, the scene shows up out of nowhere.
This can be fixed either with Rick walking past them as mentioned, or with Geo and Camry taking a quick moment to look outside after Rick has left. This is only because when the comic starts, the characters are talking to each other with coloured text boxes and the camera angles change as they do so.
After a long stretch of the flashback sequence, just a quick re-establishment is all it takes to remind the viewer where everything and everyone is in regards to everyone else. I don't think it would need a whole page for this, maybe just slide the panel where Rick turns around a little bit to the left and add one more panel at the bottom with Geo and Camry looking onwards.
Only nitpicks really, I can tell a lot of effort went into this. :)
Colours, character designs and camera work is all some really fun stuff. It's really only the slightest format changes at the end of the day that I'd tweak.
Otherwise, some good eats! :D
Step 1: Panic
Step 2: Panic Harder
Step 3: Remember that cake is very weak to water and try to find any kind of wet ingredient or spray house in the kitchen to melt him.
Mr Skops is an absolute nightmare to fight until you've died like 40 times fighting him. :P
Until I learnt that his energy pulse follows Rayman's fist, I had to keep almost jumping onto him in order to get it to hit him. Eventually I threw a punch out of panic and learnt the method, and since then he hasn't been quite as scary to fight when I replay the game. lol
Nice colours and rendition! You also got Mr Skops 'My sleep was interrupted and my eyes are bloodshot' look he always has going.
A Snom is probably barely the size of the coffee cup she's holding. :P
I am Syrupmasterz, Master Of Syrup and creator/contributor to the cartoons you see before you...
Male
Canada
Joined on 4/20/14