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Syrupmasterz

85 Audio Reviews w/ Response

All 146 Reviews

I like this, has some swamp-y charm to it while also sounding like a street carnival. :P

ScottJacob responds:

Thank you! I wanted to give a New Orlean Boogie flavor too it. I'm glad you liked it :)

It's the happy carnival marching theme! : D

ScottJacob responds:

Yeah! i like that comparison, nice one. It's definitely made to be fun and upbeat

Nice and floaty, in a good way of course!
Gets the mood of the sheer height of the tower and the clouds hovering and passing by.

In terms of repetition, it's mostly the piano loop that starts low and rises as it repeats that is the thing that stays the same throughout the song. The different synths, singing voices and sweeps keep the song nice and fresh as it goes on.

Same time though, once the song gets to the 3 minute mark the song enters a different stage and a different piano arrives, so then you have some extra variety to make some completely distinct parts of the song.

The only thing I'd say could use some reworking might be the intro, depending on the circumstance the song is used of course.
It starts off slow, with only the wave/water noises before the synth shows up a little bit later. In a video game sense, that'd be where the location name shows up on screen before the player resumes control of the character they are playing.
In a non-video-game sense, the intro is just a little bit too slow when compared to the rest of the other buildups of the song.

Purely my own personal preferences though, nothing outright objectively wrong with the intro of course. haha

Only other thing I could ask about is how there are wave/water noises at the intro and outro, but nowhere else. My best guess is that it was to set a soundtrack to a movie/game mood, and playing it all throughout in the song itself might irritate the listener if they weren't looking at the water causing the noise if they weren't playing a game or watching a movie.

If the waves were in the song for actual instrumentation, I'd say throwing in a few more instances of it would suit the world-building for the song just a bit more.

Other than that, no complaints.
Keep it up!

AlbeGian responds:

Thanks a lot for your review!! I considered that given the big amount of sounds present in crucial parts of the song such as the climax-esque part (around 2:15-3:00) and probably the previous part as well, adding the sfx on top of all of that would've been a bit too much I think. But I get what you mean, I'll try to be more consistent with the world-building and presentation in the future, thanks for the advice! (P.D.: the water/wave-sounding sfx are actually slightly time-stretched recordings of strong winds, guess I picked the wrong sound xP hahah)

I lack the musical knowledge and terminology to fully explain the differences, but this rendition does sound a bit more crisp. That said, I enjoy both versions, kinda like one sundae having sprinkles and the other has chocolate sauce. :)

Listening to them both, some of the faint background synths and drones have been brought a bit closer to the front so they can be heard better, and the piano meshes nicely with the breakbeat.

An interesting experiment, glad it worked out well! :D

Noisysundae responds:

"If you have it with a pair of headphones, there won't be much difference aside a bit quieter bass and a bit less reverb in some instruments. In mono, on the other hand, it's entirely different. I uploaded a quick comparison here. https://youtu.be/gy58TFJpKMw" — The Manager

Otherworldly and Alien-sounding, as well as funky. A good piece to send into outerspace as a diplomatic blend of both our cultures. :P

The breaks aren't too long, but still add a nice moment to unwind before getting back into the groove, which I'd definitely say is the best part of the song. Not sure if you are a bass player in real life or if you're using programs, but that's a pretty slick bassline towards the middle of the song.

Keep it up dude!

ScottJacob responds:

Thank you syr! I appreciate the kind words :)

Titlescreen: YEAH LET'S DO THIS!!!
Character Select: Chilling and breakbeating while making a decision.
Credits: Deep introspection.

Nice little selection you got here Hotstuff! A few more of these and you'd genuinely have a soundtrack to a game. :D

I'd say that I can't decide if I like Titlescreen or Character Select the best, but credits isn't far behind either. It'd depend on what mood I was in at the time, but credit would make for some good relaxation music.

Keep on creating dude!

StufflingDX responds:

Sticks and stones break my bones.

TIME FOR THE MOST INTENSE MATCH OF ROCK 'EM SOCK 'EM ROBOTS THE WORLD HAS EVER SEEN!

Possibly responds:

The best time of all, thanks :D

Chutney has his own theme that he uses when Skull Lord does something quick, but now I have a grab-bag of tunes that I can use to my advantage in Chutney Island Adventures.

As mentioned on our emails back and forth as this was being made, I think having someone whispering 'eeeeeeeevvvvvvviiiillllll' is too on the nose, but since I have a bunch of slightly different versions in a folder, I won't judge you on your creative vision. haha

That said, the buildup and the payoff at 1:50 is worth the wait. Can easily imagine a boss battle of sorts with Skull Lord just outright punting a guy into the ocean with one hard kick.

Very useful to have on hand. Thanks a bunch as always!

Possibly responds:

Yah, on the nose is fun sometimes - I feel like the overall tone implies some sense of irony anyhoo - I mean, if i have a bunch of creepy whispering available to me, it's beyond my ability to not use it and laugh merrily while doing so. In that regard, I may be a junior Skull Lord in the making.

A Nibbly Bebloip sounds like a small slimy creature that is typically friendly to everything, but keeps biting things to find out what they are, much to the disapproval of the people bitten.

Nice chill song that I could easily see playing in the credits to a chaotic cartoon to employ a drastic mood shift. :P

Possibly responds:

Thanks, well, maybe we're all a little Nibbly Bebloip when it comes down to it.

Sounds like it's Mario Party Time! :D

Alyxandr responds:

It's heavily based on the Glitzville theme from Paper Mario Thousand Year Door! So you're not far off!

I am Syrupmasterz, Master Of Syrup and creator/contributor to the cartoons you see before you...

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