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Syrupmasterz

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Cool test! Looks like you blended a few of the textures all together after you finished the initial flat coloring.

Another cool trick you can also try, is if you take a picture of some tree bark and desaturate it before making it a texture. It'll end up giving you some CRAZY details. Great for backgrounds or really scratchy surfaces.

Keep up the tinkering!

Rynthie responds:

Thanks for the critique! I'll keep what you said in mind!

That's pretty realistic my dude!
All those crags and that attention to the shadow details and smooth colour transitions. :)

Gonna try to make a whole range next? :P

YakovlevArt responds:

thanks! this took hours to render! Maybe it I can think of how to make it less detailed.

Some cool lineart and composition you've got going on here! It also seems like you've got some ideas to flesh out a story or two about this guy, so hopefully you revisit this at least a couple more times for some good practice. :P

In therms of art, the only thing about this drawing that seems a little bit off is the fact that Korbin and his Crow's have a bit of moonlight shining on their highlights, but the buildings in the back do not.

Seems like your stylistic choice was to have the characters be more detailed as they are closer to camera, and to have the buildings in the back a bit more simplified due to the distance away FROM the camera.

Even with this tactic in mind, I'm sure adding a small amount of moonshine (not the drink!) to the buildings would help make everything fit in with the light sources you've chosen.

Great work all around though, so I hope you keep practicing and get even better! :)

Derkasnake responds:

Thank you for the kind words! And yeah, I didn't put moonlight on the buildings for the reasons you stated. Looking back now, I think it would've been okay if I reduced the glow effect compared to everything else in the picture.

Haha this is great!
When I saw the icon on the front page I recognized it immediately as SpaceBalls. It's one of my favorite movies and you certainly did it justice with this cartoon-y rendition.

You did a great job with the composition and were able to fit in a ton of references into a single page as a result.

Keep up the amazing work my friend! :D

VincentGrey responds:

Thank you so much that you like my version of Spaceballs, Syrupmasterz!

You drew her face super well man! All the shading and highlights show a great understanding of lighting. :)

If you don't mind me asking, what pixel resolution do you work with when doing detailed art?
I work with 1280w x 720h Res: 200 px/inch most of the time and my character's faces turn out pixel-y when I try to add too much detail.

Maybe I'm just working too far zoomed in or working with too low of a resolution, but that's my current problem. haha

Great work!

DidiEsmeralda responds:

Hi, thanks for comment Syrup, I always do the work in A4 format and 300 dpi.
I encourage your work.

I've noticed that trying to kill an obvious Darksider just leads you to getting blown up by everyone else, YOU GOTTA SHOW RESTRAINT. :P

Good recreation of the original, but you accidentally forgot to shade the Worm's left hand and add the line thicknesses on the middle panel. Other than that, good going. haha

DoodlingHitman responds:

Haha, yeah, I just noticed that as well.

Thanks! :]

Hey not bad!

On a side note, how do you get your lines to look so smooth? Mine are always come out a bit jagged when I use my tablet. Although in my case it's probably just artist error. haha

DoodlingHitman responds:

I had this as well, but apparently it just came down to how I used my brush in my program.

Did you use Paint SAI as well? I guess it doesn't matter which program it is, really. But I always draw zoomed in on my drawing to make less mistakes. While zoomed in, everything looks pixelated, but once I zoom to 100%, it looks good.

Not sure how to do it though. I think it's based on the brush type as well. Oh, and I quickly make a line. Like, *SWOOSH*. I don't draw a line slowly because it would get wobbly then.

And thanks man! :D

Those are some cool expressions you got going on with those gators, whimsical yet intimidating. The poses are well done too! :P

It's also interesting how you're able to keep the design simple and cartoony and still keep all the scale details. I could learn a trick or two from this.

Great work all around, keep it up!

fabianlpineda responds:

Thanks! I will.

When you miss a shot with low HP and the enemy Worm's team is right next to you...
This is that face...

DoodlingHitman responds:

Haha, totally!

What if his girlfriend is invisible? :P

DoodlingHitman responds:

Then I would've at least got an umbrella for myself, lol. :3

I am Syrupmasterz, Master Of Syrup and creator/contributor to the cartoons you see before you...

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