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Syrupmasterz

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Neh-vah Geev Aup! D:<

I've watched your drawing skills improve since I joined this site, and the improvement is going to continue for you as long as you keep at it. We've all had our moments where we see incredible art and feel like we may never reach that level, myself included.

However, I've since learned that I should no longer beat myself up when I look at other peoples art, instead I get inspired. I look back to my first digital drawings on my computer, and trust me; there is a MOUNTAIN of improvement from my past work.

I then think, "I'm sure this super crazy talented artist whose art amazes me has ALSO improved upon their earlier work."

Some peoples skills develop faster than others, but that shouldn't discourage you. You need to look at your own skills and reflect upon how you've improved and how you can do better in the future.

Nothing good will come from abandoning your art. I can speak from experience.
There was a time when I got so irritated at my art that I almost stopped drawing recreationally completely. Hardly any of my art had any effort put in and were scribbles at best.

However, I then realized that I missed drawing, that I had found it fun to draw.
I was less concerned with my skill level and was more satisfied with the fact that I was making something I found amusing and creative. Other people can draw things that fascinate me, but the things I drew on paper were created by me.

Simple inside joke drawings or goofy doodles made me happy, and I started drawing regularly again. Once I started drawing more, naturally my art skills improved in art class and on my own time.

We all enter art funks or art blocks once in a while, but we have to break through them and try and remember why we draw in the first place.

With that said, your art managed to impress Team17 itself. Your Worms fan-art managed to catch the attention of the very company that you were making art about. Not to mention you are currently celebrating a milestone on DeviantArt.

Looking at this image here the line work seems good. You've based the characters off the Worms games and used their colour pallets. Shading is consistent and has a good light source.
I definitely wouldn't call it terrible.

You shouldn't stop now, and you should never judge your art to the work of others.
Instead, look at HOW they draw their art, and see if you can understand the techniques they used, and guess how they approach their drawings.
You should use other art as an inspiration and as a learning tool.

In fact, you should look at the art that made you want to quit, and thoroughly examine it.
Try asking these questions to yourself...
-What program did they use?
-How did they make it?
-When did they make it?
-There is a Speed Painting of this? Maybe I could watch it...
-What kind of brushes did they use?
-Is there a technique I can learn from this?
-Could I try and use this technique on my own art?
-That's an interesting camera angle, I could try to learn from this!

Every image can be a learning experience, if you know how to look at it.

By all means take a break though, play games, do things that you enjoy.
Soon enough the creative spark will come back and you'll forget why you wanted to give up on art to begin with. :)

Sorry this was so long and wordy. I guess since you were the one who scouted me I feel as though I need to be the one to help you look at your art in a more positive light. You put a pretty big smile on my face when you praised my art and told me that I was now able to post to the art portal. I'm sure it's how you felt when you got scouted. :P

Anyways, best of luck man. I'm sure you'll feel better about yourself in no time!

DoodlingHitman responds:

Wow, that truly hit me. Thanks a lot! I almost could shed a tear heheh.. :')

I really won't stop drawing, just taking a break indeed. And I do try to see how others made their drawings so that I could learn and apply those techniques to my own creations a bit. It's difficult though..

This was truly inspiring though. I myself am not that good with words so I apologize if my reply comes off a bit lame.. But I really appreciate it that you took the time to write all that just for me. :)

Team 17 however kinda abandoned me I think. I never got a reply again about making weekly worms comics. I probably asked for too much money heheh.. xD

But again, thanks a lot friend! :D

Looks like you got the explosions figured out no problem. :P
Best of luck with the rest of DBM!

bocodamondo responds:

im not really happy with the result, i just wish i could find someone else to make the effects for me since i suck at those ^^!

I'd swear that it was actual artwork for the game. :P
I'm not sure if you were trying to emulate the Hearthstone artists, if this is your own style, or if you actually ARE a Hearthstone artist; but it looks great!

I'd try to offer lighting advice, but since there so many light sources I don't think I'm qualified enough to try and make suggestions.

There is a question I have for you if you don't mind elaborating. When someone is able to make super detailed drawings like this, do make them faster because all of your experience? Or does it still take a long time regardless of skill level?

Thanks in advance and excellent work!

beekart responds:

Heya, thanks alot. I am not a hearthstone artist. This image was done for the hearthstone art contest over at deviantart.
I have worked for the WoW trading card game a few years back tho. Which later turned into 'hearthstone' sort of. :D

And no... this still takes me alot of time to create. What makes an image better or faster is that you know what you are doing. The fundemental knowledge of creating art. So knowing how materials react, how to make certain forms or compositional things. That all helps to get a painting done faster as you dont have to go in all the time and fix things. But this image took me about 40h to make.

This looks nice! I enjoy the crackly rock details on the cliff and the perspective.
I'm looking at the image though and I noticed that on the name near the bottom right it seems a tiny bit pixelated, as well as around the border of the image. I think if you increase the export quality of your image it will come out a little bit clearer.

Good work! :)

ShadyDingo responds:

Yeah I did use a lower dpi image to share with, which can easily be corrected :) Should be adjusted shortly :)

Congratulations! Seeing art like this it's no wonder you're doing so well. :P

deathink responds:

Hey, thanks a lot :)

I personally would've waited a bit before popping my head up, BUT then I wouldn't have been able to brag...

As well, Team 17 itself is going to hire you soon? Awesome!
Before you know it your stuff will be official Worm's Art. :P
Way to go man, you've come a long way in a short period of time.

DoodlingHitman responds:

Haha, thanks! Yeah I really hope they hire me! :D

If Worm's Fort Under Siege has taught me anything, a single health pick up will fix that guy up in no time. :P

DoodlingHitman responds:

Yep, health packs are the key to a perfect health.

If only it worked like this in real life.

That's a pretty cool art style. Is it your own or is it a style based on the art from the period itself?

NathanLovato responds:

Thanks Syrupmasterz! This is inspired from the culture mostly, and beat'em all sidescroller games. The japanese art itself from this era feels quite naïve actually: they had a very different approach from the Western world, and modern perspective or the knowledge of anatomy kicked in late in japan.

She looks like an Emily. :P

TheRaspberryFox responds:

Ooo I like it! Thank you!

Aang-ry. :P

bocodamondo responds:

gamAANGori

I am Syrupmasterz, Master Of Syrup and creator/contributor to the cartoons you see before you...

Male

Canada

Joined on 4/20/14

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